Expert in - Figma, After Effects, Lottie, Blender, Cinema 4D, Photoshop, Illustrator, InDesign, Premier, Animate, Miro, Hubspot, Sketch, Zeplin, InVision, Visual Studio Code, Wordpress
As well as deductive reasoning, what you also get from me beyond static imagery, is animations, prototyping and web development. I turn it up to 11.
I have a wonderful partner and four amazing children, though half are technically adults now! I enjoy going to the theatre, doing HIIT workouts (though "enjoy" might be a stretch 😂), socialising with friends, and traveling. I’m fortunate enough to split my time between properties in Essex and Kent, allowing me to maintain a great work-life balance, and I find hybrid or remote work to be just as productive as being in the office. Although I'm open to any working environment. And on top of all that, I know the dance moves to Cameo's 80's RnB classic, Candy! What more skills do you need in life?! 😂😂
07971 557 939
While I’m a strategic thinker, I believe every challenge is unique. Contentment is the enemy of progress, and to find the right solution, you must first fully understand the problem—getting to know the client, customer, and brief is essential to achieving the best outcome. I aim high, then think pragmatically, always balancing great work with profitability. Fortunately, I’m as commercially minded as I am creative and technical. Feel free to reach out anytime if you'd like to know more.
A highly experienced designer with vast expertise, specialising in UX/UI design for cross-platform applications, branding, design systems, and user-centred strategies. Proficient in wire-framing, prototyping, animation, and utilising design tools to ensure seamless collaboration with developers, while leveraging methodologies like Gestalt design and transactional analysis.
Additionally skilled in data visualisation, analytics, coding, and eCommerce platform development with a strong understanding of both front-end and back-end processes.
A seasoned leader with extensive experience in building strong, long-term relationships with clients and colleagues while managing large design teams of up to 16 people. I have actively led by example, creating personal development plans, facilitating regular team discussions, and setting clear goals, all while remaining operational.
As a member of senior leadership, I have collaborated closely with C-level executives, playing a key role in organisational and project planning, and in researching and implementing third-party tools to meet business needs.
In addition to design, I have extensive experience building websites using WordPress, libraries like React, frameworks, and manually with HTML, CSS, and JavaScript, as well as utilising third-party builders. I also have animation skills, using Figma, After Effects and Lottie.
I have worked in fast-paced agency environments, handling both B2B and B2C projects for high-profile clients such as Apple, Greggs, Canon, Snapfish, and Waitrose. My diverse skill set allows me to adapt quickly and deliver effective solutions across various platforms and industries.
Below is the approach I take when taking on any new design challenge. It's a framework I use, however every project is unique and it's best to be flexible and to be able to adapt to any complexity that can't be dealt with via that framework. Nevertheless, it's a solid starting point and successful structure to work from when beginning any project.
As well as deductive reasoning, what you also get from me beyond static imagery, is animations, prototyping and web development. I turn it up to 11.
1. User research
Analytics (Google, Userlytics), interviews, surveys, CRM, socials, feedback, reviews, find pain points and customer wants/needs.
2. Competitor analysis
Identify competitors, evaluate their product/strategy, compare, discover successes and failures.
4. User profiles
Define user profiles based on Discovery phase and based on clients data and brief.
5. User flows/empathy map
Define customer flows and intended experiences. The What, Why and How? The heart of understanding the requirements/ problem you’re solving, as a User Centred Approach.
6. Technical assessment
Define what technical challenges may block ideas. What is the ideal solution versus what is the MVP.
7. Brand comprehension
Evaluate and understand the brands purpose and visual identity.
8. Map app/site structure
Decipher the structure of content, categorise content, card sorting, information architecture.
9. Scamp/wireframe
Begin scamping/wire-framing out user flows, incorporating information architecture into the flows. Are they fulfilling the customer needs?
10. Design system/component library
Building out a Design System is vital for identity, consistency, accessibility, and speed. Working out atoms, molecules, organisms, templates and pages, is a necessity for working in a pressured agile environment. It also outlines, typography, spacing, iconography, brand colour palette etc
11. Design screens/interface
Using the established flows/wireframes and the design system; design the screens in accordance with the platform/ operating system.
12. Product analysis
What are the products successes, where can improvements be made, what do the analytics tell you, have A/B tests shown differing results?
13. Reiteration
Design is always evolving and nothing is ever perfect. With constant advances in tech, there’s always room for improvement and this is the opportunity to reiterate the process and see where valued improvements can be made.